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System shock 2 central tram station force field
System shock 2 central tram station force field









system shock 2 central tram station force field system shock 2 central tram station force field

Innovative art style combines retro future design with modern technologyīecome fully immersed: shoot, brawl, crawl, climb, leap and think your way through Citadel Station. Jack into cyberspace to hack the system and open other routes Discover a non-linear story unfolding at your own pace Improve your skills and adapt to take on your foes Face off against the forces of a rogue AI gone mad Stop SHODAN and avert humanity’s destruction. You must explore and battle your way through the depths of a space station gone to hell. The psychotic AI has taken control of Citadel Station and turned the crew into an army of cyborgs and mutants She now plans to do the same to Earth. The effects of modifications are weapon specific.

system shock 2 central tram station force field

Each ranged weapon has two Modification Levels in addition to the base unmodified Level. This skill allows to modify ranged weapons to make them more effective. Witness the rebirth of one of the greatest and most influential games ever created. Modify is one of the technical skills available in System Shock 2. Not found in the game, but can be summoned.System Shock is the fully fledged remake of the ground breaking original from 1994, combining cult gameplay with all-new HD visuals, updated controls, an overhauled interface and all-new sounds & music it even has the original voice actor of SHODAN, one of gaming’s most iconic villains. WormBlend: Full invisibility to pure Annelids.WormMind: 1 of every 4 damage points is subtracted from Psi Points.WormHeart: User takes no damage from annelid Toxin and will regenerate 1 HP per 30 seconds.WormBlood: Piles of worms can be consumed for 10 HP.Implants based on alien technology include: Not found in the game, but can be summoned. ExperTech™: +10% to all Hacking, Repair or Modify attempts.LabAssistant™: +1 Research skill (up to 7).PsiBoost™: +1 Psionic Ability statistic (up to 8).SwiftBoost™: +1 Agility statistic (up to 8).EndurBoost™: +1 Endurance statistic (up to 8).BrawnBoost™: +1 Strength statistic (up to 8).Some commonly available implants include: The Maintenance skill allows to store more charge in the implants, up to 160%. After their power has been exhausted, they must be replenished at an Energy Recharging Station, with a Portable Battery or by using a Electron Cascade Psi power. Implants are metabolic booster packs, which can run for a short period of time from an internal power pack.











System shock 2 central tram station force field